Each night, may visit a player. Any players visiting the targeted player will be roleblocked. May not visit the same person twice in a row.
May Switch the locations of two players at night. Any actions done to the first player get done to the second player, and vice versa. The Transported people will be informed that they got Transported. Anyone doing an action on a Transported person does not know their target got Transported. Action fails if the Transporter attempts to move someone who is jailed. Transports by the Bus Driver are identical to those by the Transporter.
Once per game, can visit that night's first kill target and clean up the body, hiding the target's role from the public. The Janitor will be told the true role of the dead person. Power is consumed only when Janitor's target dies that night.
Each night, can choose someone to Roleblock. Roleblocked players may not use any night actions. May not target the same person two nights in a row.
During the night, choose two players. The next day, the votes that each of the two players receive will be swapped to the other of the two.
Each night, may choose another player. If that player is lynched the next day, they will be shown to be the Charlatan, and the real Charlatan will learn and passively disguise as their role in investigation and in death. May continue to use the ability even after it has successfully activated (activating it a second time will discard the first disguise if a second one is gained).
Role by The8thsoulEach night, may choose how the alignment of any person appears to Cops and other roles that receive alignment results. May choose any person in the game except themselves.
Each night, can make someone who isn't Mafia appear as though they are to Cops and other roles that receive alignment results.
Appears as not mafia to Cops and other roles that receive alignment results.
Each night, can make someone appear as though they visited someone they did not. Has no effect on what they actually do.
Each night, can choose any role in the setup to appear as. Will appear as that role any time their role would appear. This effect lasts forever until a new role is chosen.
Each night, can make any other person appear as not mafia to Cops and other roles that receive alignment results.
Each night, can visit one person per night and learn their true role. If killed, appears as the role of the most recently investigated player (or however that role would appear on death, if different).
Will survive being lynched or killed at night once per game.
Role by LorelisMay alert at night. Anyone who attempts to visit Medusa while they are alerting will be dealt an Ultimate Attack.
Each night, may target a non-mafia player. If the player performs an action on somebody, deal a Powerful Attack to the target of the player's action. If the player visits multiple people, if one is prioritized earliest that one will be targeted, otherwise one will be chosen at random to be killed.
Role by Stella_014Basic Mafia-aligned role.
This role does not have the sole ability to choose the mafia factional kill - that should be decided collectively by the whole group! If there is a Mafioso alive, the Mafioso will always carry out the mafia factional kill. If there are multiple living Mafiosi, one will be selected at random.
Mafia players get 10 points if they win.
Credit for all roles goes to their creators. We do not claim to own any of these roles.